Tag: sequels

The Identity of a Series, Sequelitis, and Half Life 3

The big titles and new releases that sell more copies than any others tend to be sequels to sequels of sequels, which seems to be the current state of the video game industry (see: Resident Evil 6, Grand Theft Auto 5, Skyrim: The Elder Scrolls V, Halo 4, Final Fantasy XIV, etc.). While this trend can be argued as a lack of creativity, distrust of the consumer base for new and innovative products, or even as a stagnation of the industry as a whole, a more interesting analysis can be made on the nature of the sequels themselves.… Read the rest