Tag: Isaac Clarke

Silent Protagonist

I’ll come right out and say it: I don’t buy into silent protagonists.  But I should clarify.  It’s not that I don’t think silent characters in videogames can’t be interesting, or that silence makes a game weaker.  My issue with silent protagonists is the claim that they are silent in order for the player to project their own personalities onto the character.  It sounds good in theory, but certain games are not actually affected by the silence, and in some cases a protagonist that at least says something during the course of a game may actually make the game stronger.  I’d also like to clarify that I’m talking about games that have complicated story-lines that revolve heavily on character dialogue that possibly span multiple installments.… Read the rest