Tag: Games and Culture

Business Over Brevity

I feel conflicted. There seems to be a plague sweeping through gaming culture these days, and I don’t know how I feel about it yet so perhaps at the end of this article I will have reached some kind of conclusion. My problem, and the plague that I am referring to is the franchise. If a game is met with enough success nowadays, the company will make a sequel, and if that sequel is met with enough success they make another sequel, and another and another, and more often than not it seems that what started out as a good idea, and what was originally something that many game developers and designers were very passionate about, is now an instance of quantity over quality, the more games they sell, the more games they can make, regardless of whether or not the sequels are matching the standards of their predecessors.… Read the rest

Bad Mother#%*$er


Video Games are merging into popular culture. While they have always been a part of it, they are quickly becoming a seamless component of it, in the same way that television and the internet are not seen as “weird,” but as the very epitome of normal. I have noticed that recently, it seems as though video games have been coming to the forefront of popular culture. In the movie “Spring Breakers,” one of the main characters tells the another to “pretend it’s a video game” when they are about to rob a convenience store. Similarly, video games and the gamer subculture have become increasingly prevalent in other art forms and media.… Read the rest