November 21, 2014 was the day that Nintendo released the monstrosities referred to as, Amibo. These Amiibo are figures that are able to interact with both the Nintendo New 3DS and Wii U systems through various games via near field communication(NFC) . One of the first games to use these figures was the game that launched with them, Super Smash Bros. for Wii U.
In said game, you have to register your Amiibo and give it a nickname. Once you have accomplished that, you can begin training your Amiibo into the most monstrous figure around.
The Amiibo adapt and learn your fighting style, so if you decide to use the same move repeatedly, the Amiibo will do the same. An example of this conditioning is shown in Chadtronic’s video below where he gets his Pikachu Amiibo to use the special move, Thunder, over and over.
The Amiibo do not stop there. You can use them to fight your friends and their own Amiibo or you can take them on transmedial adventures through upcoming games for the Nintendo systems. The upcoming 3DS game, Code Name S.T.E.A.M., allows you to use your Amiibo from the Fire Emblem series to fight alongside Abraham Lincoln against an alien force. One who knows about the Fire Emblem series probably never imagined their favorite characters stopping an alien invasion, but with future Amiibo support, anything is possible.
They will be invading other games like Ace Combat: Assault Horizon Legacy + and One Piece: Super Grand Battle! X as well; to provide you with custom costumes or unique fighter planes based on Nintendo characters.
To others they may seem just like DLC in the form of a figure, but Amiibo are a bit more personal. You watch them grow as you train them personally in Super Smash Bros and then see them jump to different games to interact with them. In a sense, they are a bridge that connect various games to one another and the more you cross that bridge, the the larger its transmedial story becomes.