Tag Archive for Zelda

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Achievement Unlocked! Title Reader- 20 Points

I can recall the days when the goals of games were simple: defeat the final boss, get the highest score, beat your friend so you can emasculate him.     Now in modern games we’ve seen the rise of a new objective, the collection of achievements.  These achievements have become like the participation trophies that you hand out to all the kids who weren’t good enough to actually win anything.  One no longer has to conquer some monumental task of significance for acknowledgement but anything from as small as starting the game to dressing your player in a particular article of clothing have become worthy of praise.… Read the rest

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Silent Protagonist

I’ll come right out and say it: I don’t buy into silent protagonists.  But I should clarify.  It’s not that I don’t think silent characters in videogames can’t be interesting, or that silence makes a game weaker.  My issue with silent protagonists is the claim that they are silent in order for the player to project their own personalities onto the character.  It sounds good in theory, but certain games are not actually affected by the silence, and in some cases a protagonist that at least says something during the course of a game may actually make the game stronger.  I’d also like to clarify that I’m talking about games that have complicated story-lines that revolve heavily on character dialogue that possibly span multiple installments.… Read the rest

The Mystery of the Adorable Shrinking Hero

The story of The Legend of Zelda franchise is a tale seen repeatedly in observing the successful structuring of any franchise across various media. Wherever any popular franchise goes, it is certain that there will always be a collection of common themes (friendship, victory against all odds, the hero’s journey, etc.) put into the story before the protagonist finally returns home safe and sound to his/her pet dog/cat/pet cuckoo. Now before everyone gets up in arms to stand up for Legend of Zelda and their favorite version of Link’s tale, let’s clarify and say that I am not saying all of the Legend of Zelda games have always been the exact same, as Shigeru Miyamoto has always been brilliant at bringing new tools to Link’s satchel, or new ways for Link to banish Ganondorf from Hyrule.… Read the rest

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It’s the Same Game . . . But in HD!

Last week, Nintendo held “Nintendo Direct,” an online presentation where they announced a bunch of big games coming soon to the Wii U and 3DS.  As is always the case, one of the biggest announcements was that a brand new HD Zelda game for the Wii U was coming.  While that’s great and everything, the announcement that got me excited came after: an HD remake of my favorite Zelda game, and game in general, “The Legend of Zelda: The Wind Waker.”  Even though I don’t own a Wii U, and probably never will, this got me incredibly excited that Nintendo was revisiting one of my fondest childhood memories and reworking it for a new generation of gamers. … Read the rest

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