A fellow classmate already tackled this topic, albeit in regards to race. I highly encourage you to read that post, and, depending on how angry you want to be today, the discussion that followed.
At the end of the day, there’s no arguing that the bulk of the gaming industry, just like any other industry, must be profitable in order to survive. That truism has been used for years to justify the narrow demographics represented within video games: video games have traditionally had excellent sales among straight white young cisgender men, so the majority of characters represented in games should, accordingly, be straight white young cisgender men.… Read the rest
There are two main concerns at the forefront of the argument against games. The first, and foremost, is violence. The second, though much less prevalent, is sex. Contrary to it’s rarity, especially in comparison to violence, when sex is found in a video game, it often stands as an even greater insult to the perceived “delicate sensibilities” of today’s youth. Many games have come under fire for their portrayal of the birds and the bees, some rightly so (the hot coffee mod of the Grand Theft Auto series) while others not so justifiable. Bioware’s attempt to further their story through character interactions in their Mass Effect series, which allowed for players to not only gain a love interest (unhindered by old age views of hetero- and homosexuality nor inter-species sexuality) but to also have relations with said love interest came under heavy fire from the Fox News Media outlet that spoke harshly, and incorrectly, about the game “leaving NOTHING to the imagination”
But though Fox’s description went far beyond what you could actually do in the game, it leaves one wondering, even if sex was brought in to strengthen the relationship between these characters and not for voyeurism, are gamers really ready for that?… Read the rest