Tag Archive for Kingdom Hearts

kingdom hearts image

What Does it Truly Mean to Be an RPG

What’s that sound? It’s your favorite childhood video game coming out to play! Normally with ongoing franchises like Kingdom Hearts, players immediately launch into their favorite game, what they like about the story (if they can actually decipher it), and what their opinions are on gameplay and overall effect. Here though, we are going to take a step back from out old obsession and look at from a different perspective, and a different topic. Let’s question if the game we have been playing since we were nine is really what we think we’ve been playing.

The Kingdom Hearts franchise has been a household name in console games for many years.… Read the rest

cb116351fb31e19a9d24df38872671cf

Kingdom Hearts: A Cultural Love Child

  What the heck is sea salt ice-cream? Whenever a game is brought over to the US, there is always a question of culture changes. Each culture has different views and thoughts on symbols and events, sometimes resulting in a rice ball becoming a doughnut in a version brought over to the US. There is always the question of what to change and what to keep the same.   But how does this translate into a game with both roots in Japan and the US? The Kingdom Hearts series is the result of a mixing of cultures, with characters and worlds from both the American company Disney, and Square Enix in Japan.… Read the rest

tumblr_inline_miov5kSWQJ1qz4rgp

Graphics are Overrated: Great RPG’s

 

With the graphical ceiling pretty much being hit by the current generation of consoles, I’ve become jaded to modern AAA games. The realistic explosions are very pretty, and the character models have seemingly crossed the uncanny valley, and the games are fun to play, but at the end of the game I’m not really left with much, moving on to the next thing churned out by these large video game companies. One of the biggest things I look for in a single player game is the narrative. Two of the biggest problems I find with AAA titles is that either they do too much telling through dialogue and not enough showing through actions, or they shoehorn too many cutscenes in where the player is rendered incompetent.… Read the rest

css.php