As we all know, video games have been around for a while. What hasn’t been around for a while? Downloadable content, or DLC, a relatively new practice that is usually immensely profitable for publishers, frustrating for gamers; at other times, it is neither of those things. We’ve been through several generations of consoles, but the online marketplaces of the Xbox 360 and the PS3 changed everything. We have grown accustomed to the reality of the existence of DLC.
DLC is not always the bane of existence for gamers. While it’s certainly unfair that we have to pay extra for content for a game we already payed up to 60 dollars for, the fact of the matter is that in past generations, we would never have experienced those extras; the content would have been left on the cutting room floor.… Read the rest