I’ll admit, the first time I played through Dear Esther I was severely disappointed and a bit confused. I had expected this to be a survival horror since I’d heard that thechineseroom is also developing levels for the new Amnesia: A Machine for Pigs game coming out this summer. I found that Esther was lacking in what I had expected from a game.
On the other hand, I found that Dear Esther wasn’t a game at all: It was a work of poetry.
Dear Esther stretches the definition of the video game to its limits by only requiring its player to press the forward key and explore a beautifully crafted island off the shore of Scotland. … Read the rest