Fallout 3 is Bethesda Game Studios’ third installment in the Fallout series. Fallout takes place in the future, in a post-apocalyptic setting; while the first few installments were met with relative success, it was with Fallout 3 in 2008 that Bethesda really garnered attention for their games. Fallout 3 takes place in the post-apocalyptic wasteland in and around the D.C.-Metropolitan area, which shows the direct impact that a supposed Chinese nuclear war had on the Nation’s capitol. As a role playing game, Fallout 3 allows for the player to do whatever they please; while yes, there is a main quest/storyline, the player is free to make whatever decisions they want. Whether they choose to be a the good guy, neutral, or go crazy and kill everyone. As a result of your actions, you experience the consequences first hand. Having played Fallout 3 previously, and now that I’ve read Bogost’s How to Do Things, I’ve realized that there are multiple concepts Bogost brings up that apply to Fallout 3. For example, Fallout 3 is art; art is any form of expression that makes an impact, politically, visually, etc. Bogost’s concepts of reverence and music also apply to Fallout 3. Since Fallout 3 centers around the nation’s capitol, Washington D.C., Bethesda clearly choose this setting in order to make it relevant to player’s lives, as well as make a statement considering super mutants are all over the city, even in the Capitol building itself. Seeing monuments that are symbolic of the United States in ruins brings about the reverence Bogost discussed in his book. When wandering the wasteland, one hears the sounds around them: guns firing, the wind, animals, anything that could be in the wasteland. But, with the player’s Pip-Boy 3000, they can listen to various radio station that play music from the 50’s, which stands in stark contrast to this bleak wasteland. The music present puts the player in the state of mind that war changes things, but the music still stays the same because no one is creating new music. Ultimately, the biggest thing that Fallout 3 really stands out for is the fact that the player is free to make whatever decisions they please. Fallout manages to show what society would be like if for lack of a better phrase, everything went to shit. In the end, I believe that Fallout 3 is a commentary on human nature itself, seeing as everything in the game depends upon the choices the player makes.